SPIRV-Cross/reference
2018-02-13 14:44:40 -05:00
..
opt CompilerMSL support gl_SampleMask and convert it to scalar uint from array. 2018-02-13 14:44:40 -05:00
shaders Return arrays in HLSL/MSL by writing to an output variable instead. 2018-02-08 12:22:08 +01:00
shaders-hlsl Implement subpass input support in HLSL. 2018-02-10 10:54:42 +01:00
shaders-msl CompilerMSL support gl_SampleMask and convert it to scalar uint from array. 2018-02-13 14:44:40 -05:00
shaders-msl-no-opt/vert Update test files 2018-01-29 06:40:45 -08:00