cf1bf1c6ae
Rolled the hashes used for glslang, SPIRV-Tools, and SPIRV-Headers to HEAD, which includes the update to 1.5. Added passing '--amb' to glslang, so I didn't have to explicitly set bindings in a large number of test shaders that currently don't, and now glslang considers them invalid. Marked all shaders that no longer pass spirv-val as .invalid.
12 lines
160 B
JavaScript
12 lines
160 B
JavaScript
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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fragment void main0()
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{
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bool _9 = simd_is_helper_thread();
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bool helper = _9;
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}
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