SPIRV-Cross/reference/opt/shaders
Hans-Kristian Arntzen 4d79d634f5 GLSL: Implement switch on ESSL 1.0.
Cannot use switch on legacy ESSL, fallback to plain branches.
2020-06-29 13:35:46 +02:00
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amd Move all .invalid shaders into no-opt folders. 2019-11-05 13:19:19 -05:00
asm HLSL: Workaround FXC bugs with degenerate switch blocks. 2020-06-23 15:39:04 +02:00
comp Roll deps and update tests. 2020-06-22 09:33:29 -04:00
desktop-only GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL. 2020-05-22 12:53:34 +02:00
flatten Move all .invalid shaders into no-opt folders. 2019-11-05 13:19:19 -05:00
frag HLSL: Workaround FXC bugs with degenerate switch blocks. 2020-06-23 15:39:04 +02:00
geom GLSL: Implement geometry shader passthrough extension. 2020-01-15 16:18:29 +01:00
legacy GLSL: Implement switch on ESSL 1.0. 2020-06-29 13:35:46 +02:00
tesc Roll dependencies 2020-05-20 10:27:51 -04:00
tese Roll dependencies 2020-05-20 10:27:51 -04:00
vert GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL. 2020-05-22 12:53:34 +02:00
vulkan GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL. 2020-05-22 12:53:34 +02:00