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4d7aae1050
SPIRV-Cross
/
reference
/
shaders-msl
History
Hans-Kristian Arntzen
4d7aae1050
Merge branch 'device-group' of git://github.com/cdavis5e/SPIRV-Cross
2019-07-15 09:46:16 +02:00
..
asm
MSL: Handle coherent, volatile, and restrict.
2019-07-11 10:22:30 -05:00
comp
MSL: Handle coherent, volatile, and restrict.
2019-07-11 10:22:30 -05:00
desktop-only
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
flatten
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
frag
Update external repos.
2019-07-13 16:50:21 -05:00
legacy
/vert
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
tesc
Fix tests for device->constant address space change in MSL tessellation control shader generation.
2019-04-10 18:37:04 +01:00
tese
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
vert
Deal correctly with return sign of bitscan operations.
2019-07-12 10:57:56 +02:00
vulkan
Support the SPV_KHR_device_group extension.
2019-07-13 16:45:54 -05:00