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basic.vert
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CompilerMSL support matrices & arrays in stage-in & stage-out.
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2018-06-12 11:41:35 -04:00 |
copy.flatten.vert
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Deal with packing/unpacking on store.
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2019-01-17 10:06:23 +01:00 |
dynamic.flatten.vert
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MSL: Emit F{Min,Max,Clamp} as fast:: and N{Min,Max,Clamp} as precise::.
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2018-09-01 23:01:46 -05:00 |
functions.vert
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CompilerMSL support matrices & arrays in stage-in & stage-out.
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2018-06-12 11:41:35 -04:00 |
in_out_array_mat.vert
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CompilerMSL support matrices & arrays in stage-in & stage-out.
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2018-06-12 11:41:35 -04:00 |
interface-block-block-composites.frag
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MSL: Support composites inside I/O blocks
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2019-01-09 09:33:10 +01:00 |
interface-block-block-composites.vert
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MSL: Support composites inside I/O blocks
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2019-01-09 09:33:10 +01:00 |
interpolation-qualifiers-block.vert
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MSL: Support global I/O block and struct Input/Output usage.
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2018-09-13 16:04:24 +02:00 |
interpolation-qualifiers.vert
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Add tests showing we don't emit interpolation qualifiers in vertex shaders.
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2018-09-06 12:28:22 -05:00 |
layer.msl11.invalid.vert
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Cast uses of Layer and ViewportIndex to the expected type.
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2018-09-19 09:13:30 -05:00 |
no_stage_out.vert
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CompilerMSL vertex entry point return void when rasterization disabled.
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2018-07-26 00:50:33 -04:00 |
no_stage_out.write_buff_atomic.vert
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CompilerMSL disable rasterization on buffer writes in vertex shader.
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2018-07-27 16:53:36 -04:00 |
no_stage_out.write_buff.vert
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CompilerMSL disable rasterization on buffer writes in vertex shader.
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2018-07-27 16:53:36 -04:00 |
no_stage_out.write_tex.vert
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CompilerMSL vertex entry point return void when rasterization disabled.
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2018-07-26 00:50:33 -04:00 |
out_block.vert
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MSL: Support global I/O block and struct Input/Output usage.
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2018-09-13 16:04:24 +02:00 |
packed_matrix.vert
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MSL: Use correct alignment rule for whole structs.
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2019-01-28 15:20:30 +01:00 |
pointsize.vert
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CompilerMSL support matrices & arrays in stage-in & stage-out.
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2018-06-12 11:41:35 -04:00 |
read-from-row-major-array.vert
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CompilerMSL support matrices & arrays in stage-in & stage-out.
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2018-06-12 11:41:35 -04:00 |
resource-arrays-leaf.ios.vert
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Update to latest glslang/SPIRV-Tools.
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2019-01-30 13:41:57 +01:00 |
resource-arrays.ios.vert
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Update to latest glslang/SPIRV-Tools.
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2019-01-30 13:41:57 +01:00 |
return-array.vert
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MSL: Support copying array of arrays.
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2018-09-12 09:54:55 +02:00 |
set_builtin_in_func.vert
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Fixes from PR 621 code review.
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2018-06-25 11:40:20 -04:00 |
sign-int-types.vert
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MSL: Emit wrapper for SSign (sign() for int types)
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2018-11-08 13:08:34 +10:00 |
texture_buffer.vert
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CompilerMSL support larger texel buffers by using 2D Metal textures.
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2018-06-26 17:30:21 -04:00 |
ubo.alignment.vert
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MSL: Use correct alignment rule for whole structs.
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2019-01-28 15:20:30 +01:00 |
ubo.vert
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CompilerMSL support matrices & arrays in stage-in & stage-out.
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2018-06-12 11:41:35 -04:00 |
viewport-index.msl2.invalid.vert
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Cast uses of Layer and ViewportIndex to the expected type.
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2018-09-19 09:13:30 -05:00 |