21 lines
478 B
GLSL
21 lines
478 B
GLSL
#pragma clang diagnostic ignored "-Wmissing-braces"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct main0_out
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{
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float4 gl_Position [[position]];
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};
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vertex main0_out main0(uint gl_BaseVertex [[base_vertex]], uint gl_BaseInstance [[base_instance]])
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{
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main0_out out = {};
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out.gl_Position = float4(float(int(gl_BaseVertex)), float(int(gl_BaseInstance)), 0.0, 1.0);
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return out;
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}
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