SPIRV-Cross/reference/opt/shaders/desktop-only/frag/fp16.desktop.frag
2018-03-12 15:11:55 +01:00

12 lines
171 B
GLSL

#version 450
#extension GL_AMD_gpu_shader_half_float : require
layout(location = 3) in f16vec4 v4;
void main()
{
f16vec4 _505;
f16vec4 _577 = modf(v4, _505);
}