SPIRV-Cross/reference/shaders-msl
2018-07-05 13:25:57 +02:00
..
asm Deduce constant LUTs from read-write variables. 2018-07-05 13:25:57 +02:00
comp Deduce constant LUTs from read-write variables. 2018-07-05 13:25:57 +02:00
desktop-only CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
flatten Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2018-06-12 11:42:56 -04:00
frag Deduce constant LUTs from read-write variables. 2018-07-05 13:25:57 +02:00
legacy/vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
vert CompilerMSL support larger texel buffers by using 2D Metal textures. 2018-06-26 17:30:21 -04:00
vulkan CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00