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5143695080
SPIRV-Cross
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reference
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shaders-msl
History
Hans-Kristian Arntzen
d29f48ef06
Deduce constant LUTs from read-write variables.
2018-07-05 13:25:57 +02:00
..
asm
Deduce constant LUTs from read-write variables.
2018-07-05 13:25:57 +02:00
comp
Deduce constant LUTs from read-write variables.
2018-07-05 13:25:57 +02:00
desktop-only
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
flatten
Merge branch 'master' of
https://github.com/KhronosGroup/SPIRV-Cross
2018-06-12 11:42:56 -04:00
frag
Deduce constant LUTs from read-write variables.
2018-07-05 13:25:57 +02:00
legacy
/vert
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
vert
CompilerMSL support larger texel buffers by using 2D Metal textures.
2018-06-26 17:30:21 -04:00
vulkan
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00