SPIRV-Cross/reference/opt/shaders-msl/asm/ue4/tessellation_fixes
2019-09-11 15:06:05 -04:00
..
ds_double_gl_in_deref Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
ds_patch_input_fixes Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
ds_patch_inputs Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
ds_texcoord_array Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
hs_incorrect_base_type Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
hs_input_array_access Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
hs_texcoord_array Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
tess_factor_must_be_threadgroup Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00