3bca246ad2
Test for array presence using is_array() instead of element count.
Add shaders-msl/vert/interface-block-single-element-array.vert regression test.
Fixes a regression error introduced in 3d4daab
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80 lines
1.6 KiB
GLSL
80 lines
1.6 KiB
GLSL
#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#pragma clang diagnostic ignored "-Wmissing-braces"
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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template<typename T, size_t Num>
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struct spvUnsafeArray
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{
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T elements[Num ? Num : 1];
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thread T& operator [] (size_t pos) thread
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{
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return elements[pos];
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}
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constexpr const thread T& operator [] (size_t pos) const thread
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{
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return elements[pos];
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}
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device T& operator [] (size_t pos) device
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{
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return elements[pos];
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}
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constexpr const device T& operator [] (size_t pos) const device
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{
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return elements[pos];
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}
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constexpr const constant T& operator [] (size_t pos) const constant
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{
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return elements[pos];
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}
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threadgroup T& operator [] (size_t pos) threadgroup
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{
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return elements[pos];
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}
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constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
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{
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return elements[pos];
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}
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};
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struct TDPickVertex
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{
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float4 c;
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spvUnsafeArray<float3, 1> uv;
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};
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struct main0_out
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{
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float4 oTDVert_c [[user(locn0)]];
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float3 oTDVert_uv_0 [[user(locn1)]];
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float4 gl_Position [[position]];
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};
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struct main0_in
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{
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float3 P [[attribute(0)]];
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float3 uv_0 [[attribute(1)]];
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};
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vertex main0_out main0(main0_in in [[stage_in]])
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{
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main0_out out = {};
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TDPickVertex oTDVert = {};
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spvUnsafeArray<float3, 1> uv = {};
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uv[0] = in.uv_0;
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out.gl_Position = float4(in.P, 1.0);
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oTDVert.uv[0] = uv[0];
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oTDVert.c = float4(1.0);
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out.oTDVert_c = oTDVert.c;
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out.oTDVert_uv_0 = oTDVert.uv[0];
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return out;
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}
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