SPIRV-Cross/reference/shaders/geom
2016-09-28 08:23:21 +02:00
..
basic.geom Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
lines-adjacency.geom Add tests for all geometry shader primitive types. 2016-09-28 08:23:21 +02:00
lines.geom Add tests for all geometry shader primitive types. 2016-09-28 08:23:21 +02:00
points.geom Add tests for all geometry shader primitive types. 2016-09-28 08:23:21 +02:00
single-invocation.geom Don't emit invocation layout for invocations == 1. 2016-06-23 13:49:19 +02:00
triangles-adjacency.geom Add tests for all geometry shader primitive types. 2016-09-28 08:23:21 +02:00
triangles.geom Add tests for all geometry shader primitive types. 2016-09-28 08:23:21 +02:00