SPIRV-Cross/reference/shaders-msl/vulkan/vert
Chip Davis 53080ecca8 MSL: Fix multiview view index calculation with a non-zero base instance.
Account for a non-zero base instance when calculating the view index and
the "real" instance index. Before, it was likely broken with a non-zero
base instance, since the calculated instance index could be less than
the base instance.
2020-08-31 20:33:44 -05:00
..
device-group.multiview.viewfromdev.nocompat.vk.vert Support the SPV_KHR_device_group extension. 2019-07-13 16:45:54 -05:00
device-group.nocompat.vk.vert Support the SPV_KHR_device_group extension. 2019-07-13 16:45:54 -05:00
multiview.multiview.nocompat.vk.vert MSL: Fix multiview view index calculation with a non-zero base instance. 2020-08-31 20:33:44 -05:00
multiview.nocompat.vk.vert MSL: Fix multiview view index calculation with a non-zero base instance. 2020-08-31 20:33:44 -05:00
small-storage.vk.vert Add support for 8- and 16-bit types to GLSL and MSL. 2018-11-01 10:20:57 -05:00
vulkan-vertex.vk.vert MSL: Add {Base,}{Vertex,Instance}Index to bitcast_from_builtin_load. 2019-08-29 13:56:37 +02:00