175381fe08
Deal with patch blocks, arrays of patch blocks, arrays of blocks, etc.
25 lines
260 B
GLSL
25 lines
260 B
GLSL
#version 450
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struct Foo
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{
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float c;
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float d;
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};
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layout(location = 0) out Vert
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{
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float a;
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float b;
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} _3;
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layout(location = 2) out Foo foo;
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const Foo _4_init = Foo(0.0, 0.0);
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void main()
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{
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_3.a = 0.0;
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_3.b = 0.0;
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foo = _4_init;
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}
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