SPIRV-Cross/reference/shaders
rdb 53974b4fae GLSL/HLSL: Add emulated fallbacks for sinh/cosh/tanh/asinh/acosh/atanh
The inverse hyperbolic functions are not supported in HLSL, and none of them are supported in legacy GLSL.
2023-01-26 19:40:42 +01:00
..
amd GLSL: Add more extension ladder fallbacks for unusual integer sizes. 2022-06-07 18:30:10 +02:00
asm Interleave undef values with constants and types. 2022-11-20 02:08:37 -08:00
comp Add relax_nan_checks options. 2022-03-03 14:50:56 +01:00
desktop-only GLSL: Add more extension ladder fallbacks for unusual integer sizes. 2022-06-07 18:30:10 +02:00
flatten Move all .invalid shaders into no-opt folders. 2019-11-05 13:19:19 -05:00
frag GLSL: Minor fixes for shader clock implementation. 2023-01-26 15:41:51 +01:00
geom GLSL: Add support for transform_feedback3 geometry streams. 2020-09-30 13:01:35 +02:00
legacy GLSL/HLSL: Add emulated fallbacks for sinh/cosh/tanh/asinh/acosh/atanh 2023-01-26 19:40:42 +01:00
mesh GLSL: Implement GL_EXT_mesh_shader. 2022-09-05 11:25:04 +02:00
tesc Do not eagerly invalidate all active variables on a branch. 2019-07-24 11:17:30 +02:00
tese Roll GLSLang, SPIRV-Headers and SPIRV-Tools. 2020-07-22 23:03:11 -04:00
vert GLSL: Fix row-major workaround wrapper for ES. 2022-12-13 15:44:03 +01:00
vulkan Update dependencies. 2022-09-02 14:58:04 +02:00