SPIRV-Cross/reference
Hans-Kristian Arntzen 541a801fed
Merge pull request #1514 from cdavis5e/msl-mac-framebuffer-fetch
MSL: Allow framebuffer fetch on Mac in MSL 2.3.
2020-10-30 08:09:41 +01:00
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opt MSL: Allow framebuffer fetch on Mac in MSL 2.3. 2020-10-29 10:50:59 -05:00
shaders GLSL: Support a workaround for loading row-major matrices. 2020-10-27 12:07:09 +01:00
shaders-hlsl HLSL: Fix FragCoord.w. 2020-08-20 16:22:48 +02:00
shaders-hlsl-no-opt Merge pull request #1448 from KhronosGroup/fix-1437 2020-08-20 19:21:50 +02:00
shaders-msl added metal keyworld: "level" (#1501) 2020-10-30 08:07:25 +01:00
shaders-msl-no-opt MSL: Allow framebuffer fetch on Mac in MSL 2.3. 2020-10-29 10:50:59 -05:00
shaders-no-opt Handle case where block is loop header, continue AND break block. 2020-10-27 12:29:08 +01:00
shaders-reflection Overhaul how we deal with reserved identifiers. 2020-08-21 16:33:27 +02:00
shaders-ue4/asm MSL: Allow framebuffer fetch on Mac in MSL 2.3. 2020-10-29 10:50:59 -05:00
shaders-ue4-no-opt/asm Implement context-sensitive expression read tracking. 2020-06-29 12:20:35 +02:00