SPIRV-Cross/reference/shaders-msl-no-opt
Chip Davis c20d5945a2 MSL: Allow framebuffer fetch on Mac in MSL 2.3.
Another Apple GPU feature that will now be supported on Apple Silicon
Macs.
2020-10-29 10:50:59 -05:00
..
asm MSL: Support layered input attachments. 2020-09-02 09:18:25 -05:00
comp MSL: Cast broadcast booleans to ushort. 2020-10-23 21:55:46 -05:00
components MSL: Deal with padded fragment output + Component decoration. 2020-01-07 17:02:12 +01:00
frag MSL: Allow framebuffer fetch on Mac in MSL 2.3. 2020-10-29 10:50:59 -05:00
packing MSL: Do not emit swizzled writes in packing fixups. 2020-07-06 10:03:46 +02:00
vert MSL: Add tests for array copies in and out of buffers. 2020-06-18 11:59:02 +02:00
vulkan/frag Update for pull request #1162 rev. 1 2019-09-24 18:13:04 -04:00