457eba355e
This is rather shaky, but we don't have many choices here except add a lot of awkward and unintuitive options. Try to deduce this from OpSource and fallback to heuristic.
53 lines
2.2 KiB
Plaintext
53 lines
2.2 KiB
Plaintext
; SPIR-V
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; Version: 1.0
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; Generator: Khronos Glslang Reference Front End; 7
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; Bound: 35
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; Schema: 0
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID %_
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OpExecutionMode %main LocalSize 1 1 1
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OpName %main "main"
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OpName %SSBO0 "SSBO0"
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OpMemberName %SSBO0 0 "a"
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OpName %_ ""
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OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"
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OpDecorate %_runtimearr_v4float ArrayStride 16
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OpMemberDecorate %SSBO0 0 Offset 0
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OpDecorate %SSBO0 BufferBlock
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OpDecorate %_ DescriptorSet 0
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OpDecorate %_ Binding 0
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OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId
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OpDecorate %_runtimearr_v4float_0 ArrayStride 16
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_runtimearr_v4float = OpTypeRuntimeArray %v4float
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%SSBO0 = OpTypeStruct %_runtimearr_v4float
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%_ptr_Uniform_SSBO0 = OpTypePointer Uniform %SSBO0
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%_ = OpVariable %_ptr_Uniform_SSBO0 Uniform
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%int = OpTypeInt 32 1
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%int_0 = OpConstant %int 0
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%uint = OpTypeInt 32 0
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%v3uint = OpTypeVector %uint 3
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%_ptr_Input_v3uint = OpTypePointer Input %v3uint
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%gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
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%uint_0 = OpConstant %uint 0
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%_ptr_Input_uint = OpTypePointer Input %uint
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%float_1 = OpConstant %float 1
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%23 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
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%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
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%_runtimearr_v4float_0 = OpTypeRuntimeArray %v4float
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%float_2 = OpConstant %float 2
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%33 = OpConstantComposite %v4float %float_2 %float_2 %float_2 %float_2
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%main = OpFunction %void None %3
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%5 = OpLabel
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%20 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_0
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%21 = OpLoad %uint %20
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%25 = OpAccessChain %_ptr_Uniform_v4float %_ %int_0 %21
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OpStore %25 %23
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OpReturn
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OpFunctionEnd
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