SPIRV-Cross/reference/opt
2020-09-17 12:02:43 +02:00
..
shaders Deal with case where a selection construct conditionally merges/breaks. 2020-09-17 12:02:43 +02:00
shaders-hlsl HLSL: Fix FragCoord.w. 2020-08-20 16:22:48 +02:00
shaders-msl MSL: Support layered input attachments. 2020-09-02 09:18:25 -05:00
shaders-ue4/asm Overhaul how we deal with reserved identifiers. 2020-08-21 16:33:27 +02:00