SPIRV-Cross/reference/opt/shaders/asm/frag/pack-and-unpack-uint2.asm.frag
Hans-Kristian Arntzen 0aedc7d128 Roll dependencies.
2022-05-27 13:28:25 +02:00

10 lines
117 B
GLSL

#version 450
layout(location = 0) out vec4 FragColor;
void main()
{
FragColor = vec4(18.0, 52.0, 1.0, 1.0);
}