SPIRV-Cross/shaders-msl/vert
Bill Hollings 5550c87b1f CompilerMSL options access and UBO alignment test case.
CompilerMSL accesses options using same design pattern as CompilerGLSL and CompilerHLSL.
CompilerMSL support setting VA & rez binding specs via either constructor or compile() method overload.
CompilerMSL support single UBO packing and padding in single pass.
spriv_cross app (main.cpp) supports turning off UBO packing and padding via command line option.
Add MSL UBO alignment test shader.
2017-03-12 17:42:51 -04:00
..
basic.vert Validate Metal shaders on OSX with Metal compiler 2017-01-25 00:12:09 -08:00
copy.flatten.vert Fix execution order for for-loop emission. 2017-02-04 10:07:20 +01:00
dynamic.flatten.vert Fix execution order for for-loop emission. 2017-02-04 10:07:20 +01:00
ubo.alignment.vert CompilerMSL options access and UBO alignment test case. 2017-03-12 17:42:51 -04:00
ubo.vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00