140 lines
3.0 KiB
GLSL
140 lines
3.0 KiB
GLSL
#pragma clang diagnostic ignored "-Wmissing-braces"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
|
|
#include <metal_stdlib>
|
|
#include <simd/simd.h>
|
|
|
|
template <typename T, size_t Num>
|
|
struct unsafe_array
|
|
{
|
|
T __Elements[Num ? Num : 1];
|
|
|
|
constexpr size_t size() const thread { return Num; }
|
|
constexpr size_t max_size() const thread { return Num; }
|
|
constexpr bool empty() const thread { return Num == 0; }
|
|
|
|
constexpr size_t size() const device { return Num; }
|
|
constexpr size_t max_size() const device { return Num; }
|
|
constexpr bool empty() const device { return Num == 0; }
|
|
|
|
constexpr size_t size() const constant { return Num; }
|
|
constexpr size_t max_size() const constant { return Num; }
|
|
constexpr bool empty() const constant { return Num == 0; }
|
|
|
|
constexpr size_t size() const threadgroup { return Num; }
|
|
constexpr size_t max_size() const threadgroup { return Num; }
|
|
constexpr bool empty() const threadgroup { return Num == 0; }
|
|
|
|
thread T &operator[](size_t pos) thread
|
|
{
|
|
return __Elements[pos];
|
|
}
|
|
constexpr const thread T &operator[](size_t pos) const thread
|
|
{
|
|
return __Elements[pos];
|
|
}
|
|
|
|
device T &operator[](size_t pos) device
|
|
{
|
|
return __Elements[pos];
|
|
}
|
|
constexpr const device T &operator[](size_t pos) const device
|
|
{
|
|
return __Elements[pos];
|
|
}
|
|
|
|
constexpr const constant T &operator[](size_t pos) const constant
|
|
{
|
|
return __Elements[pos];
|
|
}
|
|
|
|
threadgroup T &operator[](size_t pos) threadgroup
|
|
{
|
|
return __Elements[pos];
|
|
}
|
|
constexpr const threadgroup T &operator[](size_t pos) const threadgroup
|
|
{
|
|
return __Elements[pos];
|
|
}
|
|
};
|
|
|
|
using namespace metal;
|
|
|
|
struct main0_out
|
|
{
|
|
float FragColor [[color(0)]];
|
|
};
|
|
|
|
struct main0_in
|
|
{
|
|
float vColor [[user(locn0)]];
|
|
};
|
|
|
|
#line 8 "test.frag"
|
|
fragment main0_out main0(main0_in in [[stage_in]])
|
|
{
|
|
main0_out out = {};
|
|
#line 8 "test.frag"
|
|
out.FragColor = 1.0;
|
|
#line 9 "test.frag"
|
|
out.FragColor = 2.0;
|
|
#line 10 "test.frag"
|
|
if (in.vColor < 0.0)
|
|
{
|
|
#line 12 "test.frag"
|
|
out.FragColor = 3.0;
|
|
}
|
|
else
|
|
{
|
|
#line 16 "test.frag"
|
|
out.FragColor = 4.0;
|
|
}
|
|
for (int _126 = 0; float(_126) < (40.0 + in.vColor); )
|
|
{
|
|
#line 21 "test.frag"
|
|
out.FragColor += 0.20000000298023223876953125;
|
|
#line 22 "test.frag"
|
|
out.FragColor += 0.300000011920928955078125;
|
|
_126 += (int(in.vColor) + 5);
|
|
continue;
|
|
}
|
|
switch (int(in.vColor))
|
|
{
|
|
case 0:
|
|
{
|
|
#line 28 "test.frag"
|
|
out.FragColor += 0.20000000298023223876953125;
|
|
#line 29 "test.frag"
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
#line 32 "test.frag"
|
|
out.FragColor += 0.4000000059604644775390625;
|
|
#line 33 "test.frag"
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
#line 36 "test.frag"
|
|
out.FragColor += 0.800000011920928955078125;
|
|
#line 37 "test.frag"
|
|
break;
|
|
}
|
|
}
|
|
for (;;)
|
|
{
|
|
out.FragColor += (10.0 + in.vColor);
|
|
#line 43 "test.frag"
|
|
if (out.FragColor < 100.0)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
return out;
|
|
}
|
|
|