SPIRV-Cross/reference/opt/shaders/asm
2019-09-11 15:06:05 -04:00
..
comp Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
frag Move branchless analysis to CFG. 2019-08-27 10:19:19 +02:00
geom GLSL: Unroll loads from builtin pos/point arrays. 2019-03-21 11:25:41 +01:00
tesc Fix case where SampledImage would get flushed to temporary. 2018-04-27 10:06:30 +02:00
tese GLSL: Deal with array loads from input in tessellation. 2019-03-21 11:50:53 +01:00
vert Fix case where a struct is loaded which contains a row-major matrix. 2019-02-20 12:19:00 +01:00
extended-debug-extinst.invalid.asm.comp Add simple test for extended debug operations. 2019-07-05 10:44:30 +02:00