85 lines
1.9 KiB
GLSL
85 lines
1.9 KiB
GLSL
#pragma clang diagnostic ignored "-Wmissing-braces"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
|
|
#include <metal_stdlib>
|
|
#include <simd/simd.h>
|
|
|
|
template <typename T, size_t Num>
|
|
struct unsafe_array
|
|
{
|
|
T __Elements[Num ? Num : 1];
|
|
|
|
constexpr size_t size() const thread { return Num; }
|
|
constexpr size_t max_size() const thread { return Num; }
|
|
constexpr bool empty() const thread { return Num == 0; }
|
|
|
|
constexpr size_t size() const device { return Num; }
|
|
constexpr size_t max_size() const device { return Num; }
|
|
constexpr bool empty() const device { return Num == 0; }
|
|
|
|
constexpr size_t size() const constant { return Num; }
|
|
constexpr size_t max_size() const constant { return Num; }
|
|
constexpr bool empty() const constant { return Num == 0; }
|
|
|
|
constexpr size_t size() const threadgroup { return Num; }
|
|
constexpr size_t max_size() const threadgroup { return Num; }
|
|
constexpr bool empty() const threadgroup { return Num == 0; }
|
|
|
|
thread T &operator[](size_t pos) thread
|
|
{
|
|
return __Elements[pos];
|
|
}
|
|
constexpr const thread T &operator[](size_t pos) const thread
|
|
{
|
|
return __Elements[pos];
|
|
}
|
|
|
|
device T &operator[](size_t pos) device
|
|
{
|
|
return __Elements[pos];
|
|
}
|
|
constexpr const device T &operator[](size_t pos) const device
|
|
{
|
|
return __Elements[pos];
|
|
}
|
|
|
|
constexpr const constant T &operator[](size_t pos) const constant
|
|
{
|
|
return __Elements[pos];
|
|
}
|
|
|
|
threadgroup T &operator[](size_t pos) threadgroup
|
|
{
|
|
return __Elements[pos];
|
|
}
|
|
constexpr const threadgroup T &operator[](size_t pos) const threadgroup
|
|
{
|
|
return __Elements[pos];
|
|
}
|
|
};
|
|
|
|
using namespace metal;
|
|
|
|
struct UBO
|
|
{
|
|
unsafe_array<unsafe_array<float4,3>,5> Data;
|
|
};
|
|
|
|
struct main0_out
|
|
{
|
|
float4 gl_Position [[position]];
|
|
};
|
|
|
|
struct main0_in
|
|
{
|
|
int2 aIndex [[attribute(0)]];
|
|
};
|
|
|
|
vertex main0_out main0(main0_in in [[stage_in]], constant UBO& _20 [[buffer(0)]])
|
|
{
|
|
main0_out out = {};
|
|
out.gl_Position = _20.Data[in.aIndex.x][in.aIndex.y];
|
|
return out;
|
|
}
|
|
|