SPIRV-Cross/reference/shaders-msl
2018-08-29 12:04:29 -05:00
..
asm MSL: Fix naming issue of aliased global variables. 2018-08-27 09:59:55 +02:00
comp Deduce constant LUTs from read-write variables. 2018-07-05 13:25:57 +02:00
desktop-only Add test cases for SPV_KHR_shader_draw_parameters. 2018-08-29 12:04:29 -05:00
flatten Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2018-06-12 11:42:56 -04:00
frag MSL: Add test case for gl_FragDepth when used in function. 2018-08-29 09:21:48 +02:00
legacy/vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
vert CompilerMSL disable rasterization on buffer writes in vertex shader. 2018-07-27 16:53:36 -04:00
vulkan CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00