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SPIRV-Cross
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57e28e3f58
SPIRV-Cross
/
reference
/
shaders-reflection
History
Chip Davis
68f0257f26
Use --preserve-numeric-ids when assembling test shaders.
...
This makes it easier to debug codegen for these shaders.
2023-06-23 14:54:16 -07:00
..
asm
Use --preserve-numeric-ids when assembling test shaders.
2023-06-23 14:54:16 -07:00
comp
Correctly reflect declared buffer size for out of order members.
2021-11-07 10:08:17 +01:00
frag
Overhaul how we deal with reserved identifiers.
2020-08-21 16:33:27 +02:00
rgen
Add generated reference shaders again
2019-03-26 15:21:12 +01:00
vert
remove newline at eof
2022-04-26 19:15:51 +02:00