SPIRV-Cross/shaders-hlsl/frag/image-query-uav.frag
Hans-Kristian Arntzen f3a362b1aa HLSL: Implement image queries for UAV images.
This was completely unimplemented for some reason.
2020-05-19 13:53:04 +02:00

19 lines
566 B
GLSL

#version 450
layout(rgba32f, binding = 0) uniform writeonly image1D uImage1D;
layout(rg32f, binding = 1) uniform writeonly image2D uImage2D;
layout(r32f, binding = 2) uniform readonly image2DArray uImage2DArray;
layout(rgba8, binding = 3) uniform writeonly image3D uImage3D;
layout(rgba8_snorm, binding = 6) uniform writeonly imageBuffer uImageBuffer;
// There is no RWTexture2DMS.
void main()
{
int a = imageSize(uImage1D);
ivec2 b = imageSize(uImage2D);
ivec3 c = imageSize(uImage2DArray);
ivec3 d = imageSize(uImage3D);
int e = imageSize(uImageBuffer);
}