SPIRV-Cross/reference/opt/shaders
Hans-Kristian Arntzen 58f264c99d
Merge pull request #865 from KhronosGroup/fix-863
Always value-cast FP16 constants instead of using literals.
2019-02-20 14:58:44 +01:00
..
amd Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
asm Fix case where a struct is loaded which contains a row-major matrix. 2019-02-20 12:19:00 +01:00
comp Always value-cast FP16 constants instead of using literals. 2019-02-20 12:30:01 +01:00
desktop-only Always value-cast FP16 constants instead of using literals. 2019-02-20 12:30:01 +01:00
flatten Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
frag Always value-cast FP16 constants instead of using literals. 2019-02-20 12:30:01 +01:00
geom Update tests for latest SPIRV-Tools and glslang. 2018-03-12 15:11:55 +01:00
legacy Update tests for latest SPIRV-Tools and glslang. 2018-03-12 15:11:55 +01:00
tesc Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
tese Fix input array size in tessellation evaluation shaders. 2019-01-09 10:47:16 +01:00
vert Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
vulkan GLSL/MSL: Implement 8-bit part of VK_KHR_shader_float16_int8. 2019-01-30 15:45:24 +01:00