SPIRV-Cross/.travis.yml
2017-11-23 09:59:21 +01:00

34 lines
1.2 KiB
YAML

language: cpp
os:
- linux
- osx
osx_image: xcode8.2
# Use Ubuntu 14.04 LTS (Trusty) as the Linux testing environment.
sudo: required
dist: trusty
# We check out glslang and SPIRV-Tools at specific revisions to avoid test output mismatches
env:
- GLSLANG_REV=698bf7547a96b6feb7291e8ddc0d5d16475dbae2 SPIRV_TOOLS_REV=e28edd458b729da7bbfd51e375feb33103709e6f
before_script:
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew update; brew install python3; fi
- git clone https://github.com/KhronosGroup/glslang.git glslang
- git clone https://github.com/KhronosGroup/SPIRV-Tools SPIRV-Tools
- git clone https://github.com/KhronosGroup/SPIRV-Headers.git SPIRV-Tools/external/spirv-headers
script:
- git -C glslang checkout $GLSLANG_REV
- git -C SPIRV-Tools checkout $SPIRV_TOOLS_REV
- cd glslang && cmake . && make -j2 && cd ..
- cd SPIRV-Tools && cmake . && make -j2 && cd ..
- make -j2
- PATH=./glslang/StandAlone:./SPIRV-Tools/tools:$PATH
- ./test_shaders.py shaders
- ./test_shaders.py --msl shaders-msl
- ./test_shaders.py --hlsl shaders-hlsl
- ./test_shaders.py shaders --opt
- ./test_shaders.py --msl shaders-msl --opt
- ./test_shaders.py --hlsl shaders-hlsl --opt