SPIRV-Cross/shaders-msl-no-opt
Hans-Kristian Arntzen 5a5be7f9b9 MSL: Handle signed atomic min/max.
C++ deduces this based on the pointer type, so cast to atomic_uint/int
if we have to.
2022-01-17 15:40:58 +01:00
..
asm MSL: Handle signed atomic min/max. 2022-01-17 15:40:58 +01:00
comp Test behavior around OpSelect with matrices. 2021-10-13 16:08:29 +02:00
components MSL: Deal with padded fragment output + Component decoration. 2020-01-07 17:02:12 +01:00
frag MSL: Add test for scalar access chain pull interpolant. 2021-07-13 12:25:18 +02:00
packing MSL: Workaround broken vector -> scalar access chain in MSL. 2020-07-06 10:03:44 +02:00
tesc MSL: Correctly analyze if builtin block is active. 2021-04-19 12:10:49 +02:00
tese MSL: Handle loading Clip/CullDistance in TESE. 2021-04-19 12:10:49 +02:00
vert MSL: Handle non-thread storage class in Modf/Frexp pointer versions. 2021-11-07 12:51:15 +01:00
vulkan/frag MSL: Fix passing a sampled image to a function. 2019-01-14 09:29:31 -06:00