fad36a6b28
The last element of an array or matrix in HLSL cbuffers are not filled completely, but only have a size equal to the base vector.
78 lines
3.1 KiB
JavaScript
78 lines
3.1 KiB
JavaScript
; SPIR-V
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; Version: 1.0
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; Generator: Khronos Glslang Reference Front End; 10
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; Bound: 33
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; Schema: 0
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %FragColor
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OpExecutionMode %main OriginUpperLeft
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OpSource GLSL 450
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OpName %main "main"
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OpName %FragColor "FragColor"
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OpName %Foo "Foo"
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OpMemberName %Foo 0 "m"
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OpMemberName %Foo 1 "v"
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OpName %FooUBO "FooUBO"
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OpMemberName %FooUBO 0 "foo"
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OpName %_ ""
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OpName %Bar "Bar"
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OpMemberName %Bar 0 "m"
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OpMemberName %Bar 1 "v"
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OpName %BarUBO "BarUBO"
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OpMemberName %BarUBO 0 "bar"
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OpName %__0 ""
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OpDecorate %FragColor Location 0
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OpDecorate %_arr_mat3v3float_uint_2 ArrayStride 48
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OpMemberDecorate %Foo 0 ColMajor
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OpMemberDecorate %Foo 0 Offset 0
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OpMemberDecorate %Foo 0 MatrixStride 16
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OpMemberDecorate %Foo 1 Offset 92
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OpMemberDecorate %FooUBO 0 Offset 0
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OpDecorate %FooUBO Block
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OpDecorate %_ DescriptorSet 0
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OpDecorate %_ Binding 0
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OpMemberDecorate %Bar 0 ColMajor
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OpMemberDecorate %Bar 0 Offset 0
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OpMemberDecorate %Bar 0 MatrixStride 16
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OpMemberDecorate %Bar 1 Offset 44
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OpMemberDecorate %BarUBO 0 Offset 0
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OpDecorate %BarUBO Block
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OpDecorate %__0 DescriptorSet 0
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OpDecorate %__0 Binding 1
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%FragColor = OpVariable %_ptr_Output_v4float Output
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%v3float = OpTypeVector %float 3
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%mat3v3float = OpTypeMatrix %v3float 3
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%uint = OpTypeInt 32 0
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%uint_2 = OpConstant %uint 2
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%_arr_mat3v3float_uint_2 = OpTypeArray %mat3v3float %uint_2
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%Foo = OpTypeStruct %_arr_mat3v3float_uint_2 %float
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%FooUBO = OpTypeStruct %Foo
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%_ptr_Uniform_FooUBO = OpTypePointer Uniform %FooUBO
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%_ = OpVariable %_ptr_Uniform_FooUBO Uniform
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%int = OpTypeInt 32 1
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%int_0 = OpConstant %int 0
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%int_1 = OpConstant %int 1
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%_ptr_Uniform_float = OpTypePointer Uniform %float
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%Bar = OpTypeStruct %mat3v3float %float
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%BarUBO = OpTypeStruct %Bar
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%_ptr_Uniform_BarUBO = OpTypePointer Uniform %BarUBO
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%__0 = OpVariable %_ptr_Uniform_BarUBO Uniform
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%main = OpFunction %void None %3
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%5 = OpLabel
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%23 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %int_1
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%24 = OpLoad %float %23
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%29 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %int_1
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%30 = OpLoad %float %29
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%31 = OpFAdd %float %24 %30
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%32 = OpCompositeConstruct %v4float %31 %31 %31 %31
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OpStore %FragColor %32
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OpReturn
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OpFunctionEnd
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