SPIRV-Cross/shaders-hlsl-no-opt/comp
Hans-Kristian Arntzen f79c1e2fed Deal with illegal names in types as well.
- Fixes issue with clip_distance flattening in MSL where member to
  flatten from would come from to_member_name, where it should have used
  the builtin name directly. This member name was modified by this patch
  and broke clip distance test shaders.

- Some cleanups with ir.meta, use ir.find_meta instead to not create
  unnecessary hashmap nodes.
2020-01-16 10:34:49 +01:00
..
bitfield.comp Refactor out noopt shaders to their own folders. 2018-03-13 10:39:49 +01:00
glsl.std450.fxconly.comp Test glsl.std450 more exhaustively. 2019-07-17 11:53:05 +02:00
illegal-struct-name.asm.comp Deal with illegal names in types as well. 2020-01-16 10:34:49 +01:00
subgroups.invalid.nofxc.sm60.comp Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00