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5afb3d313f
SPIRV-Cross
/
shaders-msl-no-opt
History
Hans-Kristian Arntzen
6382f15470
Test behavior around OpSelect with matrices.
2021-10-13 16:08:29 +02:00
..
asm
MSL: Consider that function/private variables can be block-like.
2021-08-23 13:26:45 +02:00
comp
Test behavior around OpSelect with matrices.
2021-10-13 16:08:29 +02:00
components
MSL: Deal with padded fragment output + Component decoration.
2020-01-07 17:02:12 +01:00
frag
MSL: Add test for scalar access chain pull interpolant.
2021-07-13 12:25:18 +02:00
packing
MSL: Workaround broken vector -> scalar access chain in MSL.
2020-07-06 10:03:44 +02:00
tesc
MSL: Correctly analyze if builtin block is active.
2021-04-19 12:10:49 +02:00
tese
MSL: Handle loading Clip/CullDistance in TESE.
2021-04-19 12:10:49 +02:00
vert
MSL: Test that we can capture cull distance to buffer.
2021-04-19 12:10:49 +02:00
vulkan
/frag
MSL: Fix passing a sampled image to a function.
2019-01-14 09:29:31 -06:00