SPIRV-Cross/shaders-msl/vulkan
Chip Davis 2219c4a392 MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3.
MSL 2.3 has everything needed to support this extension on all
platforms. The existing `discard_fragment()` function was given demote
semantics, similar to Direct3D, and the `simd_is_helper_thread()`
function was finally added to iOS.

I've left the old test alone. Should I remove it in favor of these?
2020-10-13 00:25:32 -05:00
..
frag MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3. 2020-10-13 00:25:32 -05:00
vert MSL: Don't set the layer for multiview if the device doesn't support it. 2020-09-01 19:30:28 -05:00