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SPIRV-Cross
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5b603e0166
SPIRV-Cross
/
shaders-hlsl
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Hans-Kristian Arntzen
2a0365c813
GLSL/HLSL: Implement NMin/NMax/NClamp.
...
Need to emulate these calls for correctness.
2019-03-21 15:26:46 +01:00
..
asm
GLSL/HLSL: Implement NMin/NMax/NClamp.
2019-03-21 15:26:46 +01:00
comp
HLSL: Complete support for combined image samplers in legacy.
2018-11-12 09:59:39 +01:00
frag
HLSL: Support dual-source blending.
2019-01-11 10:03:45 +01:00
vert
Force recompile if we add row-major transpose functions in MSL.
2018-05-04 09:43:34 +02:00