SPIRV-Cross/reference
Hans-Kristian Arntzen 5cb0f0a640
Merge pull request #1335 from KhronosGroup/fix-1325
GLSL/HLSL: Implement unpack/pack2x32Uint
2020-04-21 14:05:12 +02:00
..
opt HLSL: Add parens in unpackUint2x32 for clarity. 2020-04-21 11:49:26 +02:00
shaders GLSL/HLSL: Support packUint2x32 and unpackUint2x32 2020-04-21 11:34:12 +02:00
shaders-hlsl HLSL: Add parens in unpackUint2x32 for clarity. 2020-04-21 11:49:26 +02:00
shaders-hlsl-no-opt Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00
shaders-msl MSL: Support edge case with DX layout in scalar block layout. 2020-04-20 15:29:24 +02:00
shaders-msl-no-opt MSL: Deal correctly with initializers on Private variables. 2020-04-21 11:20:49 +02:00
shaders-no-opt Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00
shaders-reflection Reflection: Add specialization constant name 2020-04-18 22:00:36 +02:00
shaders-ue4/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00
shaders-ue4-no-opt/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00