SPIRV-Cross/reference/opt/shaders-hlsl/asm/frag/function-overload-alias.asm.frag
2018-03-12 15:11:55 +01:00

20 lines
292 B
GLSL

static float4 FragColor;
struct SPIRV_Cross_Output
{
float4 FragColor : SV_Target0;
};
void frag_main()
{
FragColor = 10.0f.xxxx;
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.FragColor = FragColor;
return stage_output;
}