SPIRV-Cross/reference/shaders-msl
2021-02-15 12:57:37 +01:00
..
amd Updates for pull request #1162 2019-09-24 14:35:25 -04:00
asm Roll dependencies. 2021-01-08 10:41:51 +01:00
comp MSL: Fix calculation of atomic image buffer address. 2020-10-13 20:51:56 -05:00
desktop-only MSL: Add support for processing more than one patch per workgroup. 2020-07-23 17:59:54 -05:00
flatten MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
frag Deal better with CompositeExtract from constant composite. 2021-01-22 12:30:16 +01:00
intel Updates for pull request #1162 2019-09-24 14:35:25 -04:00
legacy/vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
tesc added metal keyworld: "level" (#1501) 2020-10-30 08:07:25 +01:00
tese added metal keyworld: "level" (#1501) 2020-10-30 08:07:25 +01:00
vert MSL: Always return [[position]] when required. 2021-02-15 12:57:37 +01:00
vulkan MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3. 2020-10-13 00:25:32 -05:00