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5e963d62fa
SPIRV-Cross
/
shaders-msl-no-opt
History
Hans-Kristian Arntzen
b0b2fd8d90
MSL: Add test for bool-in-struct edge cases.
2023-06-06 15:17:23 +02:00
..
asm
MSL: Use templated array type when emitting BDA to arrays.
2023-05-10 13:33:54 +02:00
comp
MSL: Refactor member reference in terms of one boolean.
2022-11-21 13:40:27 +01:00
components
MSL: Deal with padded fragment output + Component decoration.
2020-01-07 17:02:12 +01:00
frag
MSL: Add test for bool-in-struct edge cases.
2023-06-06 15:17:23 +02:00
packing
MSL: Workaround broken vector -> scalar access chain in MSL.
2020-07-06 10:03:44 +02:00
tesc
MSL: Correctly analyze if builtin block is active.
2021-04-19 12:10:49 +02:00
tese
MSL: Handle loading Clip/CullDistance in TESE.
2021-04-19 12:10:49 +02:00
vert
MSL: Handle non-thread storage class in Modf/Frexp pointer versions.
2021-11-07 12:51:15 +01:00
vulkan
/frag
MSL: Fix passing a sampled image to a function.
2019-01-14 09:29:31 -06:00