SPIRV-Cross/reference
2021-09-02 13:17:13 +02:00
..
opt GLSL: Emit GL_EXT_buffer_reference_uvec2 as required. 2021-09-02 13:17:13 +02:00
shaders GLSL: Emit GL_EXT_buffer_reference_uvec2 as required. 2021-09-02 13:17:13 +02:00
shaders-hlsl HLSL: Rewrite how block IO is emitted. 2021-06-28 15:04:49 +02:00
shaders-hlsl-no-opt HLSL: Rewrite how block IO is emitted. 2021-06-28 15:04:49 +02:00
shaders-msl Merge pull request #1725 from billhollings/fix-duplicate-glposition 2021-08-23 11:37:10 +02:00
shaders-msl-no-opt MSL: Consider that function/private variables can be block-like. 2021-08-23 13:26:45 +02:00
shaders-no-opt Fix switch fallthrough case in some cases. 2021-08-31 17:24:09 +02:00
shaders-reflection Parser: Don't assume OpTypePointer will always take a SPIRType. 2020-11-03 10:53:37 +01:00
shaders-ue4/asm Handle SPIR-V 1.4 selection constructs. 2021-06-28 12:23:44 +02:00
shaders-ue4-no-opt/asm Implement context-sensitive expression read tracking. 2020-06-29 12:20:35 +02:00