SPIRV-Cross/reference/shaders-no-opt
Hans-Kristian Arntzen 6071df5840 Fix wrong detection of trivial_mix_op.
Effectively, only the last component of the select was considered, need
to correctly early out if any case is hit.
2021-10-13 15:34:00 +02:00
..
asm Fix switch fallthrough case in some cases. 2021-08-31 17:24:09 +02:00
comp Fix wrong detection of trivial_mix_op. 2021-10-13 15:34:00 +02:00
frag GLSL: Support pervertexNV in NV barycentric extension. 2021-06-30 16:27:46 +02:00
legacy/frag Normalize all internal workaround methods to use spv prefix. 2020-11-23 15:42:27 +01:00
vert GLSL: Add option to force flattening IO blocks. 2020-07-28 15:16:06 +02:00
vulkan GLSL: Support shading rate builtins. 2021-04-20 13:58:07 +02:00