SPIRV-Cross/reference/shaders-msl
Hans-Kristian Arntzen 6157bf3cae Add Windows support in Travis CI.
- Add new Windows support
- Use CMake/CTest instead of Make + shell scripts
- Use --parallel in CTest
- Fix CTest on Windows
- Cleanups in test_shaders.py
- Force specific commit for SPIRV-Headers
- Fix Inf/NaN odd-ball case by moving to ASM
2018-10-27 00:22:30 +02:00
..
asm Add Windows support in Travis CI. 2018-10-27 00:22:30 +02:00
comp MSL: Support array-of-arrays composite construction. 2018-09-12 10:25:51 +02:00
desktop-only MSL: Throw error on multisampled array textures. 2018-09-03 10:21:59 +02:00
flatten MSL: Emit F{Min,Max,Clamp} as fast:: and N{Min,Max,Clamp} as precise::. 2018-09-01 23:01:46 -05:00
frag Add Windows support in Travis CI. 2018-10-27 00:22:30 +02:00
legacy/vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
vert Minor cleanups. 2018-09-27 11:01:46 -05:00
vulkan Use correct spirv-cross version when testing MSL 1.1 shaders. 2018-09-07 09:45:25 +02:00