SPIRV-Cross/reference/shaders-hlsl-no-opt/vert
Hans-Kristian Arntzen d6b29ab017 HLSL: Rewrite how block IO is emitted.
Emit block members directly in the IO structs and sort them.
Ensures we can get some kind of stable order between stages.

To complete the story, we'll need to be able to inject unused inputs /
builtins, or eliminate unused outputs (probably easiest solution).
2021-06-28 15:04:49 +02:00
..
block-io-auto-location-assignment.vert HLSL: Rewrite how block IO is emitted. 2021-06-28 15:04:49 +02:00
flatten-matrix-input.flatten-matrix-vertex-input.vert HLSL: Add option to flatten matrix vertex input semantics. 2020-11-03 11:18:32 +01:00
pass-array-by-value.vert MSL: Fix case where we pass arrays to functions by value. 2019-01-14 11:00:14 +01:00