SPIRV-Cross/reference/shaders-hlsl
Hans-Kristian Arntzen 62db535b3f Update tests.
2018-11-01 11:23:48 +01:00
..
asm Update tests. 2018-11-01 11:23:48 +01:00
comp Update tests. 2018-11-01 11:23:48 +01:00
frag Update tests. 2018-11-01 11:23:48 +01:00
vert HLSL: Use same logic as GLSL for picking cbuffer block name. 2018-10-22 09:50:04 +02:00