SPIRV-Cross/shaders-msl-no-opt
Hans-Kristian Arntzen fa5b206d97 MSL: Workaround broken vector -> scalar access chain in MSL.
On MSL, the compiler refuses to allow access chains into a normal vector type.
What happens in practice instead is a read-modify-write where a vector type is
loaded, modified and written back.

The workaround is to convert a vector into a pointer-to-scalar before
the access chain continues to add the scalar index.
2020-07-06 10:03:44 +02:00
..
asm MSL: Add test case for constructing struct with non-value-type array. 2020-06-18 12:55:59 +02:00
comp Deal with illegal names in types as well. 2020-01-16 10:34:49 +01:00
components MSL: Deal with padded fragment output + Component decoration. 2020-01-07 17:02:12 +01:00
frag MSL: Use input attachment index directly for resource index fallback. 2020-07-06 09:49:46 +02:00
packing MSL: Workaround broken vector -> scalar access chain in MSL. 2020-07-06 10:03:44 +02:00
vert MSL: Reintroduce workaround for constant arrays being passed by value. 2020-02-24 13:22:52 +01:00
vulkan/frag MSL: Fix passing a sampled image to a function. 2019-01-14 09:29:31 -06:00