647ddaee42
MSL does not seem to have a qualifier for this, but HLSL SM 5.1 does. glslangValidator for HLSL does not support this, so skip any validation, but it passes in FXC. |
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.. | ||
opt | ||
shaders | ||
shaders-hlsl | ||
shaders-hlsl-no-opt | ||
shaders-msl | ||
shaders-msl-no-opt | ||
shaders-no-opt | ||
shaders-reflection |