SPIRV-Cross/shaders-hlsl-no-opt/asm
Hans-Kristian Arntzen 4ab5bbb4e5 Fixup names of anonymous inner structs.
Just like we try to fixup struct names for block types, inner structs
can be "anonymous" structs. HLSL codegen from DXC tends to emit this,
and emitting dummy struct names tends to break GL linkage on some
drivers.
2022-03-10 15:45:38 +01:00
..
comp Test aliased names in declared LUTs. 2022-01-18 12:39:16 +01:00
frag Fixup names of anonymous inner structs. 2022-03-10 15:45:38 +01:00
vert More robust handling of initialized output builtin variables. 2021-01-04 19:12:43 +01:00
temporary.zero-initialize.asm.frag Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00