SPIRV-Cross/reference/shaders-msl-no-opt/asm
Hans-Kristian Arntzen 2eea6a579b MSL: Consider that function/private variables can be block-like.
Handles a special case with array copies.
The implementation of this fix is not perfect, but should be good
enough for time being.
2021-08-23 13:26:45 +02:00
..
comp Check entry point variables in is_hidden_variables. 2021-01-22 13:53:22 +01:00
frag MSL: Consider that function/private variables can be block-like. 2021-08-23 13:26:45 +02:00
masking MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
packing MSL: Do not emit swizzled writes in packing fixups. 2020-07-06 10:03:46 +02:00
tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
tese MSL: Improve handling of split tessellation access chains. 2021-05-21 16:32:03 +02:00
vert MSL: Deal with pointer-to-pointer qualifier ordering. 2021-02-26 13:37:14 +01:00
temporary.zero-initialize.asm.frag Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00