SPIRV-Cross/reference
Chip Davis 6628ea6e48 MSL: Use the select() function for OpSelect.
This significantly improves codegen for vector `OpSelect` in MSL.
2019-07-11 10:30:37 -05:00
..
opt MSL: Handle packed matrices. 2019-07-10 18:37:31 -05:00
shaders Fall back to complex loop if non-trivial continue block is found. 2019-07-08 11:54:29 +02:00
shaders-hlsl Fall back to complex loop if non-trivial continue block is found. 2019-07-08 11:54:29 +02:00
shaders-hlsl-no-opt Add test shaders for NonUniformEXT propagation. 2019-07-08 11:32:09 +02:00
shaders-msl MSL: Use the select() function for OpSelect. 2019-07-11 10:30:37 -05:00
shaders-msl-no-opt Merge pull request #1036 from KhronosGroup/msl-auto-binding 2019-06-21 15:58:50 +02:00
shaders-no-opt Add test shaders for NonUniformEXT propagation. 2019-07-08 11:32:09 +02:00
shaders-reflection Employ heuristics to figure out how to emit SSBO/UAV reflection names. 2019-06-10 11:24:24 +02:00