14 lines
283 B
Plaintext
14 lines
283 B
Plaintext
#version 450
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#extension GL_AMD_gcn_shader : require
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#extension GL_ARB_gpu_shader_int64 : require
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layout (local_size_x = 64) in;
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void main ()
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{
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float cubeFace = cubeFaceIndexAMD(vec3(0.0));
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vec2 cubeFaceCoord = cubeFaceCoordAMD(vec3(1.0));
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uint64_t time = timeAMD();
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}
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