f10fbc8131
Makes it easier to use SPIRV-Cross from other CMake projects.
77 lines
2.9 KiB
CMake
77 lines
2.9 KiB
CMake
# Copyright 2016 Google Inc.
|
|
#
|
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
|
# you may not use this file except in compliance with the License.
|
|
# You may obtain a copy of the License at
|
|
#
|
|
# http://www.apache.org/licenses/LICENSE-2.0
|
|
#
|
|
# Unless required by applicable law or agreed to in writing, software
|
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
# See the License for the specific language governing permissions and
|
|
# limitations under the License.
|
|
|
|
cmake_minimum_required(VERSION 2.8)
|
|
project(SPIRV-Cross)
|
|
enable_testing()
|
|
|
|
if(${CMAKE_GENERATOR} MATCHES "Makefile")
|
|
if(${CMAKE_CURRENT_SOURCE_DIR} STREQUAL ${CMAKE_CURRENT_BINARY_DIR})
|
|
message(FATAL_ERROR "Build out of tree to avoid overwriting Makefile")
|
|
endif()
|
|
endif()
|
|
|
|
add_library(spirv-cross-core STATIC
|
|
${CMAKE_CURRENT_SOURCE_DIR}/GLSL.std.450.h
|
|
${CMAKE_CURRENT_SOURCE_DIR}/spirv_common.hpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/spirv.hpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cross.hpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cross.cpp)
|
|
|
|
add_library(spirv-cross-glsl STATIC
|
|
${CMAKE_CURRENT_SOURCE_DIR}/spirv_glsl.cpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/spirv_glsl.hpp)
|
|
|
|
add_library(spirv-cross-cpp STATIC
|
|
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cpp.hpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/spirv_cpp.cpp)
|
|
|
|
add_library(spirv-cross-msl STATIC
|
|
${CMAKE_CURRENT_SOURCE_DIR}/spirv_msl.hpp
|
|
${CMAKE_CURRENT_SOURCE_DIR}/spirv_msl.cpp)
|
|
|
|
add_executable(spirv-cross main.cpp)
|
|
target_link_libraries(spirv-cross spirv-cross-glsl spirv-cross-cpp spirv-cross-msl spirv-cross-core)
|
|
target_link_libraries(spirv-cross-glsl spirv-cross-core)
|
|
target_link_libraries(spirv-cross-msl spirv-cross-glsl)
|
|
target_link_libraries(spirv-cross-cpp spirv-cross-glsl)
|
|
target_include_directories(spirv-cross-core PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
|
|
|
|
# To specify special debug or optimization options, use
|
|
# -DCMAKE_CXX_COMPILE_FLAGS
|
|
# However, we require the C++11 dialect.
|
|
if (NOT "${MSVC}")
|
|
set(spirv-compiler-options -std=c++11 -Wall -Wextra -Werror -Wshadow)
|
|
target_compile_options(spirv-cross-core PRIVATE ${spirv-compiler-options})
|
|
target_compile_options(spirv-cross-glsl PRIVATE ${spirv-compiler-options})
|
|
target_compile_options(spirv-cross-msl PRIVATE ${spirv-compiler-options})
|
|
target_compile_options(spirv-cross-cpp PRIVATE ${spirv-compiler-options})
|
|
target_compile_options(spirv-cross PRIVATE ${spirv-compiler-options})
|
|
endif(NOT "${MSVC}")
|
|
|
|
|
|
# Set up tests, using only the simplest modes of the test_shaders
|
|
# script. You have to invoke the script manually to:
|
|
# - Update the reference files
|
|
# - Get cycle counts from malisc
|
|
# - Keep failing outputs
|
|
find_program(PYTHON3_EXE python3)
|
|
if(${PYTHON3_EXE} MATCHES "NOTFOUND")
|
|
message(WARNING "Testing disabled. Could not find python3")
|
|
else()
|
|
add_test(NAME spirv-cross-test
|
|
COMMAND ${PYTHON3_EXE} ${CMAKE_CURRENT_SOURCE_DIR}/test_shaders.py
|
|
${CMAKE_CURRENT_SOURCE_DIR}/shaders)
|
|
endif()
|